Music for games, videos and imagined worlds
HAI Soundworks creates full-length JRPG, ARPG, tavern and ambient soundtrack albums built around strong themes and cohesive worlds — from quiet villages and golden meadows to cursed valleys, ruined fortresses and final battles.
Use the music as ready-to-place cues in indie games, tabletop campaigns, YouTube and streaming content and trailers or simply as immersive listening when you want to step into another world.
HAI Soundworks · Original soundtracks
New albums released regularly.
Featured playlist
Start the music while you explore the catalog.
Music for games, videos and imagined worlds
HAI Soundworks creates full-length JRPG, ARPG, tavern and ambient soundtrack albums built around strong themes and cohesive worlds — from quiet villages and golden meadows to cursed valleys, ruined fortresses and final battles.
Use the music as ready-to-place cues in indie games, tabletop campaigns, YouTube and streaming content, trailers — or simply as immersive listening when you want to step into another world.
HAI Soundworks · Original soundtracks
New albums released regularly.
Licensing for games, videos & streams
All HAI Soundworks albums are available with a simple royalty-free license via Itch.io. One-time purchase, non-exclusive use in commercial games, videos, livestreams and tabletop content — no subscriptions, no extra reporting.
For the exact terms, please refer to the license text on each Itch.io release page.

Mask Protocol — Original Game Soundtrack
Mask Protocol is a narrative stealth game created during Global Game Jam 2026, built around a simple but unsettling idea: identity is not who you are, but who you are allowed to be.
You play as an AI infiltrator navigating a dystopian city by wearing human masks. Each disguise unlocks a different social role — the Mayor, the Priest, the Executioner, or the Beggar — and each role comes with its own expectations, limitations, and consequences. Act out of character, and the system pushes back.
The soundtrack was composed alongside the game as a dark ambient synthwave score, designed to sit in the background, support tension, and quietly amplify the unease of pretending to belong. Most of the music was written during the jam itself, with additional tracks expanding the atmosphere beyond what ultimately fit into a five-minute playable experience.
This album is released as a free OST, intended both as a document of the project and as a standalone listening experience for fans of dystopian, atmospheric game music.
1 album · ~59 minutes of music · Dark ambient synthwave, dystopian tension, identity-driven themes
NEW RELEASE

The Drunken Seraphs — Fractured Reality
Fractured Reality is a concept album about living inside a system that pretends to be real.
It explores the feeling that something is wrong beneath the surface — signals repeating, patterns breaking, meaning leaking through noise.
This is not a soundtrack.
It is a record about awareness.
1 album · ~50 minutes of music · Conceptual progressive metal, fractured motifs, alternate-reality themes

About the Album
Fractured Reality is built on a simple premise: what if the world we experience is only a surface layer?
The album moves through distorted familiarity — moments that feel known, then break apart.
Melodies return altered, rhythms shift, signals repeat until they collapse.
Inspired by the tension between control and awareness, the record unfolds like a live set performed inside a broken system.
There is no reset button, only recognition.
Each track is a fragment of the same signal, mutating as it passes through different states of perception.
The accompanying digital booklet functions as an extension of the album itself; not decoration, but another layer of the same signal. It provides visual structure, atmosphere, and context, allowing the listener to move deeper into the fractured system rather than simply observe it.











Visual Gallery
This album was designed as a complete visual and narrative experience.
The booklet is part of the record.







Lórenvalë — Songs Beyond the Elder Woods
Lórenvalë – Songs Beyond the Elder Woods is an elven choral and ambient fantasy album set at the living border of the Elder Woods, with the distant Ashlands beyond.
Soft hymns, guardians’ themes, and rituals of renewal guide the listener from scarred silence toward quiet light, through a world shaped by memory, protection, and endurance rather than conquest.
An accompanying free digital booklet is available to all listeners, featuring full artwork, world lore, and Quenya lyrics with English translations for all vocal tracks. It is designed as a companion piece, inviting deeper immersion into the world of Lórenvalë beyond the music itself.
1 album · ~32 minutes of music · Elven choral hymns, ambient forest themes, ritual melodies











Art Gallery
Visuals from Lórenvalë — Songs Beyond the Elder Woods
This album was designed as a complete visual and narrative experience.
Digital booklet is part of the record.

Ashlands — ARPG Soundtrack Trilogy
Dark, driving ARPG soundtracks built for combat-heavy gameplay, hostile zones and long progression-driven sessions.
Each album explores a different tonal layer of the same world — from raw conflict to quiet aftermath.
3 albums · ~3 hours of music · Combat, exploration and world themes

Echoes, Whispers and Fading Stars — JRPG Trilogy
A trilogy of melodic, atmospheric JRPG soundtracks built for large open worlds, towns, overworld exploration and emotional story moments.
Designed to support long play sessions with strong thematic identity across regions and locations.
3 albums · ~2.5 hours of music · Full-length OSTs

The Drunken Seraphs — Tavern & Campfire Music
Intimate tavern and campfire soundtracks focused on rest, reflection and world-building moments.
Built for hubs, safe zones, towns and narrative pauses between adventures.
3 albums · ~2 hours of music · Rest and reflection
























